YouTube - Warhammer Online - RvR explaination final
With World of Warcraft having recently launched it’s new expansion (which includes a new and exciting Arena System,) Warhammer Online has picked a good time to release the specifics of it’s RvR (Realm vs Realm) combat system. It draws from some game elements of the Dark Age of Camelot system, while learning from some of the shortcomings of WoW’s PVP system, and then wraps it up nicely with some original concepts.
I think it will feed the hungry soul of anyone disenfranchised with the match-up PvP nature of WoW, or old fans of DAoC. While WoW has attempted to match DAoC’s concept of capturing outdoor targets, it hasn’t, in my opinion, surpassed it; the benefits you get from the outdoor objectives in WoW are helpful, but not to the scale that the DAoC (and soon to be WAR’s) objectives will give.






























