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More interesting Ludology news

Published on April 8, 2007 by oizys |
Categories: ?, Machinima, Ludology

Stanford gets a collection of 25,000 games: If only this kind of focus on archiving and preservation were around during the creation of the motion picture most of the originals might be in a similar archive. But what about non commercial games? There are some groups working on archiving architectural spaces (levels and such) of game worlds from old to new, and some others who work on a particular game lineage (rogue-like games for example), but I’m sure there are some old MUDs forever lost to humanity if no one speaks up about them.

Machinima School: I can’t wait until the throngs of amateur machinima-based theses (plural thesis for those who think that’s a typo) and school dramas with bad unreal models or warcraft characters dancing to the tune of really bad music. Oh, wait… If anything this is probably a good introduction, especially as a medium of expansion for the oh-so-awesome Experimental Animation degree.


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