mascot

Society of Jesus calls missionaries to Second Life | The Register

Published on July 27, 2007 by Tom Mannino | one comment
Categories: News, Second Life, User Generated Content

Jesuit missionaries may soon venture into Second Life, intent on saving virtual people from virtual sins.

PlayStation 2 Accounted for 42 Percent of Video Game Play in June, Nielsen Reports | Nielsen Media Research

Published on by Tom Mannino | 0 comments
Categories: News, Internets

NEW YORK, NY - July 26, 2007 - Sony’s PlayStation 2 accounted for 42 percent of video game console usage during June, and PC gamers played World of Warcraft more than four times as much as any other PC game, Nielsen reported today as it launched Nielsen GamePlay Metrics™, the first service of its kind to electronically track video game console usage and games played on PCs.

The actual stats are interesting, but this is posted more so to say that there’s now Nielsen media data for gaming. We’ll probably be referring to this a lot.

MMOlting

Published on July 26, 2007 by Aaron Matthew | 0 comments
Categories: News, MMOs

The MMO Project Entropia (aka Second Life with less penis and more game) is announcing plans to completely rehaul the engine by 2008 using CryEngine 2. This is pretty big news in my opinion from an MMO standpoint especially when coupled with the recent news about JumpGate Evolution.

I think there’s something to this whole MMOlting thing - these games may be nearing or in their long tail but with a little reinvention and a lot of reincarnation I think they stand a chance to position themselves as a new game entirely. Certainly better than throwing away MMOs like paper cups after their 2-3 year run into niche obscurity. The real question is whether this works out as a business model, and how it is marketed. Short of the black-and-white to color ansi character type of transition of some of the early MUDs, I don’t know of many games in the past where you play the same game for years in a row and it updates its graphics to stave off the has-been stench.

Endgameradio Prime: Episode 165 Comiccc Raiiin

Published on July 25, 2007 by Aaron Matthew | 0 comments
Categories: Audio, Endgameradio Prime, MMOs, In-game Advertising, Cosplay, World of Warcraft, Conventions, Pokemons, Pokemon, Cyberpunk, Warhammer Online, Atlus, PAX
In preparing for the Winnebago that is Comic-Con this weekend, we are donning our respective Geek Armor and getting pumped up while talking about the other upcoming conventions Blizzcon and Penny Arcade Expo. More info has come out recently about TerraDrive - a LARP/Paper Roleplaying game that will be debuting at PAX and we discuss our first impressions, a little bit of the WoW talk sneaks in under the guise of pre-Blizzcon speculation, and much reminiscing is done about Comic Con past and future (future reminiscing? - yes) and what it means to gamers in a post-E3 world. We wrap it up with some discussion of masters of marketing like Pokemon, constantly showing us how it’s done, and some frank statistics on in-game advertisements now that the science is coming of age. Also we say “Chocolate Rain” a lot.

Hahahaha, Wow

Published on by Aaron Matthew | 0 comments
Categories: Random, Funny

EBADick

We had just been talking about the token WTF levels in EBA and Ouendan(s). This hits home for critical damage.

Wii Fit Parody

Published on by Tom Mannino | 0 comments
Categories: News, Wii, Sarcasm, Exergaming

This is good stuff, these guys are starting to make some funny vids. Subscribe to the, ftw.

Study: In-Game Ads Actually Work

Published on by Tom Mannino | 0 comments
Categories: News, In-game Advertising

Wonder why you’re craving a Starbucks mocha frappuccino in the middle of a gaming session? It’s because in-game ads actually work, according to a new study.

We’ve talked about this before, but I have to agree. When the EGR crew was playing a game of BF2142, I looked over and noticed a Intel microchip billboard. I did it in the middle of a firefight and asked everyone to come look. I think we got blow’ed up. So it at least worked in killing us.

TerraDrive

Published on by Tom Mannino | one comment
Categories: MMOs, RPGs, Metamedia, Real Roleplaying, Social Networking, Card Games, PvP, User Generated Content, Cyberpunk

These guys are running a Live-Action Massively Multiplayer Game. Kind of a cool concept. More like a hack and slash then an actual RPG, since there’s little to no RP involved. Just kill people and collect their life coins!

TerraDrive

Their site is kinda cool; it’s run off a Wiki so the players can help develop the world.

Ch-Ch-Ch-Chocolate Rain

Published on by Aaron Matthew | 0 comments
Categories: Random, Internets, 4chan

Just because google doesn’t seem to have enough mirrors of this file and more people need it, I’m hosting the Chocolate Rain Remix by PoleJR.

Tay

Move away from the mic to download it.

OKSHOW #74 postponeD:

Published on July 24, 2007 by pen | 0 comments
Categories: OKSHOW

Hey guys, sorry about tonight, but the server isn’t allowing me to connect and broadcast, so I may either start the show up at a later time, or save it all until next week. If I can’t get things going tonight, I’ll post some links and discussion n’ stuff.

Thanks for you patience, and stuff :D

CHOOOOOOCOLAAAAAATE RAAAAAAAAIIIIIINNNNNNNN

Apparently there was a power outage in Cali. LAME.