John Frank Rosenblum - Co Executive producer
Karl Preusser - Composer
George Strayton - Script Writer
TRANSCRIPTION BEHIND THE CUT!
(more…)

John Frank Rosenblum - Co Executive producer
Karl Preusser - Composer
George Strayton - Script Writer
TRANSCRIPTION BEHIND THE CUT!
(more…)

Transcription coming soon!

At Penny Arcade Expo 2007, we interviewed Noah Ward, one of the developers. Eve has been a frequent subject of ours, we love our sandbox games. We had the opportunity for an impromptu peek at the development and history of EVE online. Unfortunately we didn’t get the best audio recording of our interview so we’ve transcribed the chat for your reading pleasure! Video and Transcription under the jump.
Right, and you can just go out and pew pew, as they say.

For a long time the top spot of our ‘We want to interview’ list has been occupied by Chris Taylor.
His early work on such games as Hardball II, 4D Boxing, Triple Play Baseball. Then moving on to create Total Annihilation and it’s expansion pack, The Core Contingency, and Dungeon Siege. He is now currently the CEO and Creative Director of GasPoweredGames.
Total Annihilation has been acclaimed as a masterpiece and the defining example for the classical period of the RTS genre. Supreme Commander is shaping up for similar praise, as it carries Chris’s trademark technological and gameplay innovations. With it’s up-and-coming release, we were honored to get a live interview with Chris during his busy pre-launch schedule to talk about Supreme Commander, epic ping-pong-table-sized games of Risk, and other bedlam. My favorite quote being:
CT: Well then I would crush and destroy everything, with my new robot body, and I think that’d be pretty fun.
Download the MP3 here. (33 minutes, 11.6megs) The text transcript for the interview follows, as well.

