Two Internet Scientists, Oizys and Zug, are forced into becoming forensic investigators, (think CSI.) They are tasked to investigate real-life crimes and can determine what organizations or people did it by the clues they leave behind.
oizys: http://www.boingboing.net/2007/03/02/second_life_john_edw.html
oizys: best quote:
oizys: “You see countless news stories about this, over and over again: the sorry gray drones of political parties or corporations rushing to establish a presence in Second Life because it’s the thing to do, only to find themselves staring in horror directly into the collective Goatse.cx of the Internet’s soul.”
zug: hahahahah
zug: woah that’s some big shit
oizys: http://blog.johnedwards.com/images/user/23704/Snapshot_002.jpg
zug: dude
zug: wesley willis hahahahahha
oizys: over 9000
oizys: yeah
zug: and hey just plain showed the giant balls
oizys: yeah monitor cat/dog
oizys: this is /b/’s fault
CASE CLOSED.
WHOOOOOOOOOOO R U.
O RLY,
O RLY.
WOKE UP IN A SOHO DOORWAY, A POLICE MAN AT MY HEAD
HE SAID YOU CAN SLEEP HOME TONIGHT IF YOU CAN GET UP AND WALK AWAY.
The ACME game store in Hollywood, that used to actually have closed-door shopping for Celebs, and then got shut down becaus the owner, Jason Jones, was selling modded Xboxes. He speaks a bit about his federal lock-up.
First Newsweek’s Stephen Levy alleges that Guitar Hero is “dumbing down musicianship,” and now this. NPR commentator Kelly McBride recently aired her fears that Wii Sports is artificially inflating the self-esteem of her Wii-playing children.
This is a pile of bulll; The only people who think that being good at a Wii game means they are going to be good at the real-life equivalent deserve to have low self esteem because they are stewpid.
I’m no history teacher or fanatic, but I do know my fair share of racial discrimination history in the U.S (and elsewhere in the world). It made me associate the Broken with the Blacks and how the Draenei was the White Man. The White Man believed they were superior to the Black and used them for menial tasks. Only a few realized that they were equal like to White Man (The Few = Velen?).
Nothing new here, but just some interesting things I’ve stumbled across in my research and study of a few recent things, especially the discussion on Griefing.
A few friends at work have been teasing someone for her new found entry into the World of Warcraft. It’s mostly tongue-in-cheek but it’s come up in my mind that a few of these people talk about TV shows a lot. They asked her how much she played she of course skirted around the issue. Nobody wants to admit it, because you know exactly how much you /played. Sure enough, The Daedalus Project already had numbers to back it up:
MMORPG gamers spend on average 21.0 hours per week playing the game (N = 1996), and spend on average 7.7 hours per week watching TV (N = 1996). The national average for TV watching per week is around 28, which is what the above averages add up to.
A person who plays MMOs invests the same total amount of time having fun as someone who doesn’t. The only difference is, there’s no /played command for seeing how much time you’ve spent watching TV. Looking at the comments for some of these things, I also notice that the rift of MMO-players and non-MMO players is still there and very present. The general consensus that these games steal away your life is still out in the open, when it looks like the average person spends no more or less time playing then other people spend watching TV.
The comments that appear accusing people of spending that much time gaming as being addicted are the ones that entertain me the most, and speak to exactly what I’m talking about here. Don’t get me wrong, I spend quite a bit of my time in some form of game or another, but I’m not addicted. :3
The book on gaming addiction is still somewhat open, as far as I can tell. I’ve been reading more of the Theory of Fun, and as Koster talks about it, it’s completely possible; we ultimately play games because that squirt of chemical that goes off in our brain whenever we accomplish something feels good. It’s possible to get addicted to that, so that’s that.
WoW insider points to a 9 minute minidoc that went up recently about these same topics. It’s nothing new, but another good summary if you’re interested in catching up.
My favorite part is when they shredded the disks; any of the 8 million people who play can tell you, you don’t need the disks to play the game. I was also a bit confused that they blacked out the name of the game on the CDs but were fine with saying it on the air.
Intel makes an Advergame, where you hire a team of IT people. People realize quickly that you’re unable to hire any female employees, and it’s quickly taken down to be ‘fixed.’