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	<title>EndgameRadio</title>
	<link>http://endgameradio.com</link>
	<description>The voice of gaming culture</description>
	<pubDate>Fri, 05 Jun 2009 00:54:14 +0000</pubDate>
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		<title>Corpse Craft!</title>
		<link>http://endgameradio.com/2009/05/27/corpse-craft/</link>
		<comments>http://endgameradio.com/2009/05/27/corpse-craft/#comments</comments>
		<pubDate>Thu, 28 May 2009 04:37:09 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>Reviews</category>

		<category>Flash</category>

		<category>Game Design</category>

		<guid isPermaLink="false">http://endgameradio.com/2009/06/01/google-wave/</guid>
		<description><![CDATA[We are at a stage now where the simple mini games of just a few years ago are now &#8216;too&#8217; simple; we could play games like Bejeweled or Tetris for hours and be entertained.  But now, I think we&#8217;re well into a time where we as gamers are sophisitcated enough to add another layer of [...]]]></description>
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		<item>
		<title>EndgameRadio Prime: Episode 184</title>
		<link>http://endgameradio.com/2008/01/02/endgameradio-prime-episode-184/</link>
		<comments>http://endgameradio.com/2008/01/02/endgameradio-prime-episode-184/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 00:34:28 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>News</category>

		<category>Endgameradio Prime</category>

		<category>Fallout</category>

		<category>MMOs</category>

		<category>Second Life</category>

		<category>Awards</category>

		<category>Neverwinter Nights</category>

		<category>Sex</category>

		<category>Pro Gaming</category>

		<category>Bioshock</category>

		<category>SRPGs</category>

		<category>World of Warcraft</category>

		<category>Final Fantasy</category>

		<category>Fail</category>

		<category>Indie Games</category>

		<category>Competitions</category>

		<category>Controversy</category>

		<category>Game Design</category>

		<category>Real Time Strategy</category>

		<category>First Person Shooters</category>

		<category>Supreme Commander</category>

		<category>EVE Online</category>

		<category>User Generated Content</category>

		<category>Warhammer Online</category>

		<guid isPermaLink="false">http://endgameradio.com/2008/01/02/endgameradio-prime-episode-184/</guid>
		<description><![CDATA[Download the MP3
Tonight, on EndgameRadio Prime, Oizys and Zug dine upon the holiday left-overs and prepare a delicious feast of end-of-the-year-wrap-up, in our own special style.  We&#8217;ll go over the past year and it&#8217;s adventures, as well as look ahead for the new year.  In the endless sea of 2007-wrap ups, we assure [...]]]></description>
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		</item>
		<item>
		<title>Interview with Noah Ward</title>
		<link>http://endgameradio.com/2007/09/09/interview-with-noah-ward/</link>
		<comments>http://endgameradio.com/2007/09/09/interview-with-noah-ward/#comments</comments>
		<pubDate>Sun, 09 Sep 2007 17:48:17 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>MMOs</category>

		<category>Game Development</category>

		<category>Interviews</category>

		<category>Game Design</category>

		<category>PvP</category>

		<category>EVE Online</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/09/09/interview-with-noah-ward/</guid>
		<description><![CDATA[At Penny Arcade Expo 2007, we interviewed Noah Ward, one of the developers.  Eve has been a frequent subject of ours, we love our sandbox games.  We had the opportunity for an impromptu peek at the development and history of EVE online.  Unfortunately we didn&#8217;t get the best audio recording of our [...]]]></description>
		<wfw:commentRSS>http://endgameradio.com/2007/09/09/interview-with-noah-ward/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>This time it&#8217;s Personal</title>
		<link>http://endgameradio.com/2007/08/21/this-time-its-personal/</link>
		<comments>http://endgameradio.com/2007/08/21/this-time-its-personal/#comments</comments>
		<pubDate>Tue, 21 Aug 2007 23:11:43 +0000</pubDate>
		<dc:creator>Aaron Matthew</dc:creator>
		
		<category>Reviews</category>

		<category>RPGs</category>

		<category>Story</category>

		<category>Pokemons</category>

		<category>Game Design</category>

		<category>Real Roleplaying</category>

		<category>Atlus</category>

		<category>PS2</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/08/21/this-time-its-personal/</guid>
		<description><![CDATA[Persona 3 (gamerankings&#124;official&#124;wiki) has really hit me where it counts - right in the brain.  





Whenever a game so impresses and enthralls me, I like to spend some quality time determining why.  What mystic formula or feature made the game so different from its contemporaries or anti-derivatives.  After pondering these questions (and [...]]]></description>
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		<item>
		<title>OKSHOW #72</title>
		<link>http://endgameradio.com/2007/07/10/okshow-72/</link>
		<comments>http://endgameradio.com/2007/07/10/okshow-72/#comments</comments>
		<pubDate>Wed, 11 Jul 2007 01:49:25 +0000</pubDate>
		<dc:creator>pen</dc:creator>
		
		<category>OKSHOW</category>

		<category>Xbox 360</category>

		<category>Game Design</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/07/10/okshow-72/</guid>
		<description><![CDATA[Hey everyone!
We&#8217;ll take a short look into Penny Arcade&#8217;s feature game.  I&#8217;ll give some opinions and information on it.  We&#8217;ll talk about PAX some more maybe.
Oh and maybe I&#8217;ll go over a little XBox 360 as well.
Pen has felt some nostalgia lately and opened up her dusty copy of Vagrant Story.  What [...]]]></description>
		<wfw:commentRSS>http://endgameradio.com/2007/07/10/okshow-72/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Understanding Games</title>
		<link>http://endgameradio.com/2007/03/21/understanding-games/</link>
		<comments>http://endgameradio.com/2007/03/21/understanding-games/#comments</comments>
		<pubDate>Thu, 22 Mar 2007 01:40:08 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>Flash</category>

		<category>Game Design</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/03/21/understanding-games/</guid>
		<description><![CDATA[Here&#8217;s a provoking set of games.  They are very well crafted edutainment games, albeit a bit random.  It shows you the lessons you&#8217;ve learned at the end, which end up being a lot more academic and verbose then perhaps you though while you were &#8216;doing&#8217; the learning.   (It looks like someone&#8217;s [...]]]></description>
		<wfw:commentRSS>http://endgameradio.com/2007/03/21/understanding-games/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Kongregate.com</title>
		<link>http://endgameradio.com/2007/03/21/kongregatecom/</link>
		<comments>http://endgameradio.com/2007/03/21/kongregatecom/#comments</comments>
		<pubDate>Thu, 22 Mar 2007 01:32:42 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>Flash</category>

		<category>Game Design</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/03/21/kongregatecom/</guid>
		<description><![CDATA[Put up your flash games, and get revenue based off how well your games do on the site.  Recipe for win!
http://kongregate.com/

]]></description>
		<wfw:commentRSS>http://endgameradio.com/2007/03/21/kongregatecom/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Interview with Chris Taylor of Gas Powered Games on Supreme Commander</title>
		<link>http://endgameradio.com/2007/02/08/interview-with-chris-taylor-of-gas-powered-games-on-supreme-commander/</link>
		<comments>http://endgameradio.com/2007/02/08/interview-with-chris-taylor-of-gas-powered-games-on-supreme-commander/#comments</comments>
		<pubDate>Thu, 08 Feb 2007 07:12:45 +0000</pubDate>
		<dc:creator>Tom Mannino</dc:creator>
		
		<category>News</category>

		<category>Features</category>

		<category>Audio</category>

		<category>History</category>

		<category>Game Development</category>

		<category>Interviews</category>

		<category>PC</category>

		<category>Game Design</category>

		<category>Board Games</category>

		<category>Robots</category>

		<category>Real Time Strategy</category>

		<category>Supreme Commander</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/02/08/interview-with-chris-taylor-of-gas-powered-games-on-supreme-commander/</guid>
		<description><![CDATA[For a long time the top spot of our &#8216;We want to interview&#8217; list has been occupied by Chris Taylor.
His early work on such games as Hardball II, 4D Boxing, Triple Play Baseball.  Then moving on to create Total Annihilation and it&#8217;s expansion pack, The Core Contingency, and Dungeon Siege.  He is now [...]]]></description>
		<wfw:commentRSS>http://endgameradio.com/2007/02/08/interview-with-chris-taylor-of-gas-powered-games-on-supreme-commander/feed/</wfw:commentRSS>
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		</item>
		<item>
		<title>A History of Video Games</title>
		<link>http://endgameradio.com/2007/01/13/a-history-of-video-games/</link>
		<comments>http://endgameradio.com/2007/01/13/a-history-of-video-games/#comments</comments>
		<pubDate>Sat, 13 Jan 2007 20:35:34 +0000</pubDate>
		<dc:creator>Aaron Matthew</dc:creator>
		
		<category>News</category>

		<category>History</category>

		<category>Arcades</category>

		<category>Retro</category>

		<category>Game Design</category>

		<category>Real Roleplaying</category>

		<category>Board Games</category>

		<guid isPermaLink="false">http://endgameradio.com/2007/01/13/a-history-of-video-games/</guid>
		<description><![CDATA[Gama-sister-site gamecareerguide.com has started a history of video games as it pertains to game design.  It is a very enjoyable read (++ for Coleco, Car Wars, and Go picture for the header) that covers board games, RPGs, and the rise of early consoles up until the home computer.
This is a first installment of many [...]]]></description>
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