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Episode 200 coming soon!

Published on May 14, 2009 by Aaron Matthew | Comments Off
Categories: News, Cats, Features, Bulletins, Endgameradio Prime, Internets, Milk

EndgameRadio’s 200th Episode!

We’re back! After a long hiatus we’ll be talking about what’s been going on with us, the industry and our new plans for the future.
Tune in this Wednesday, May 20th right here for awesome.

EndgameRadio Prime: Episode 191

Published on February 27, 2008 by Tom Mannino | one comment
Categories: News, Audio, Endgameradio Prime, PENIS, Awards, Rumors, Sex, Conventions, Sim City, LEGO, Social Networking, EVE Online, Time Until Penis, Team Fortress 2
This week we have a huge GDC rundown/wrapup, and talk about Persona 3: FES, Portal 2, and EALand. We cover our rundown of personalities, pursuits, and parties. Also Penis and Spore and You. Relevant.

EndgameRadio Prime: Episode 185

Published on January 9, 2008 by Tom Mannino | one comment
Categories: News, Audio, Endgameradio Prime, Hacks, Glitches, Tourette's
On this weeks EndgameRadio, we’re going to discuss THE META FUNNY. More specifically, how bugs in games and the introduction of physics and emergent (sometimes unwanted) behavior allows more enjoyment out of a game than was necessarily planned. We’ve got some really silly examples from Assassins Creed and other games, some come listen and lol and hump walls with us.

We’ve compiled a ton of youtube vids showing off glitches from various games. Check them out below the cut!
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EndgameRadio Prime: Episode 184

Published on January 2, 2008 by Tom Mannino | one comment
Categories: News, Endgameradio Prime, Fallout, MMOs, Second Life, Awards, Neverwinter Nights, Sex, Pro Gaming, Bioshock, SRPGs, World of Warcraft, Final Fantasy, Fail, Indie Games, Competitions, Controversy, Game Design, Real Time Strategy, First Person Shooters, Supreme Commander, EVE Online, User Generated Content, Warhammer Online
Tonight, on EndgameRadio Prime, Oizys and Zug dine upon the holiday left-overs and prepare a delicious feast of end-of-the-year-wrap-up, in our own special style. We’ll go over the past year and it’s adventures, as well as look ahead for the new year. In the endless sea of 2007-wrap ups, we assure you our wrap is the most delicious and interesting of the lot.

Our list under the jump:
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Kwari - Welcome To Failville

Published on November 27, 2007 by Aaron Matthew | one comment
Categories: News, Pro Gaming, Fail, First Person Shooters

Wow… just. wow.
Kwari: The make money per frag game concept. I thought the idea wasn’t a bad one and that maybe the company had a leg to stand on here. Thanks Mr. Promo Video for clearing that one up, now I KNOW that this is going to tits up - WAI up.

EndgameRadio Prime: Episode 178

Published on November 7, 2007 by Tom Mannino | 0 comments
Categories: News, Audio, Endgameradio Prime, Tourette's
This week on EndgameRadio Prime:
Neverwinter Nights, Betallion Wars 2, Guitar Hero 3, Zelda Phantom Hourglass, Halflife: Lemon Bazooka, and LOTS AND LOTS OF OTHER GAMEs. INCOMIGN GAME AVALANCHE. Also we had problems with our recording tonight so it wound up losing parts of our takes and we cut it together badly.

In the spirit of being broken Oizys brings back a special Tourette’s Set tonight by popular request!

Best Google Image Search Ever

Published on October 8, 2007 by Aaron Matthew | 0 comments
Categories: Random, Internets, Bioshock

Big Daddy

Norton Fighter

Published on October 4, 2007 by Aaron Matthew | one comment
Categories: Journal, Random, YouTube, Asian, Cosplay

If I ever move to Japan, I’m going to make my living doing things like this.

Via Evan <- Engadget <- JapanProbe

This time it’s Personal

Published on August 21, 2007 by Aaron Matthew | 0 comments
Categories: Reviews, RPGs, Story, Pokemons, Game Design, Real Roleplaying, Atlus, PS2

Persona 3 (gamerankings|official|wiki) has really hit me where it counts - right in the brain.



Whenever a game so impresses and enthralls me, I like to spend some quality time determining why. What mystic formula or feature made the game so different from its contemporaries or anti-derivatives. After pondering these questions (and others like why did this game have to come out right before PAX - now I want to stay home and play), I think I have found what makes this game great and unique.


yukarimitsurufuukaaigisakihikojunpeime

Character.

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PlayStation 2 Accounted for 42 Percent of Video Game Play in June, Nielsen Reports | Nielsen Media Research

Published on July 27, 2007 by Tom Mannino | 0 comments
Categories: News, Internets

NEW YORK, NY - July 26, 2007 - Sony’s PlayStation 2 accounted for 42 percent of video game console usage during June, and PC gamers played World of Warcraft more than four times as much as any other PC game, Nielsen reported today as it launched Nielsen GamePlay Metrics™, the first service of its kind to electronically track video game console usage and games played on PCs.

The actual stats are interesting, but this is posted more so to say that there’s now Nielsen media data for gaming. We’ll probably be referring to this a lot.