This is incredibly funny. These guys are pros.
TEAM ROOMBA PRESENTS: Team Fortress 2 Griefing
More behind the cut:
(more…)

This is incredibly funny. These guys are pros.
TEAM ROOMBA PRESENTS: Team Fortress 2 Griefing
More behind the cut:
(more…)

Great timing with the Shadowrun FPS game coming out soon:
A 45-year-old man (virgin perhaps?) stole some women’s undergarments at knife-point while pretending to be an RPG character. Not just ANY RPG character… a mage from Shadowrun.
I’m glad I don’t think I’m living in the Shadowrun world… who knows what I might do. Cause, you know, when all you have is a tough life on the streets, your every action reeks with SURVIVAL.

Two Internet Scientists, Oizys and Zug, are forced into becoming forensic investigators, (think CSI.) They are tasked to investigate real-life crimes and can determine what organizations or people did it by the clues they leave behind.
oizys: http://www.boingboing.net/2007/03/02/second_life_john_edw.html
oizys: best quote:
oizys: “You see countless news stories about this, over and over again: the sorry gray drones of political parties or corporations rushing to establish a presence in Second Life because it’s the thing to do, only to find themselves staring in horror directly into the collective Goatse.cx of the Internet’s soul.”
zug: hahahahah
zug: woah that’s some big shit
oizys: http://blog.johnedwards.com/images/user/23704/Snapshot_002.jpg
zug: dude
zug: wesley willis hahahahahha
oizys: over 9000
oizys: yeah
zug: and hey just plain showed the giant balls
oizys: yeah monitor cat/dog
oizys: this is /b/’s fault
CASE CLOSED.
WHOOOOOOOOOOO R U.
O RLY,
O RLY.
WOKE UP IN A SOHO DOORWAY, A POLICE MAN AT MY HEAD
HE SAID YOU CAN SLEEP HOME TONIGHT IF YOU CAN GET UP AND WALK AWAY.


Halo 3 will feature an INCREDIBLY REVOLUTIONARY new feature: The ability to mute players! In related news, PC gamers are running out of material to make fun of console gamers.


Nothing new here, but just some interesting things I’ve stumbled across in my research and study of a few recent things, especially the discussion on Griefing.
A few friends at work have been teasing someone for her new found entry into the World of Warcraft. It’s mostly tongue-in-cheek but it’s come up in my mind that a few of these people talk about TV shows a lot. They asked her how much she played she of course skirted around the issue. Nobody wants to admit it, because you know exactly how much you /played. Sure enough, The Daedalus Project already had numbers to back it up:
MMORPG gamers spend on average 21.0 hours per week playing the game (N = 1996), and spend on average 7.7 hours per week watching TV (N = 1996). The national average for TV watching per week is around 28, which is what the above averages add up to.
A person who plays MMOs invests the same total amount of time having fun as someone who doesn’t. The only difference is, there’s no /played command for seeing how much time you’ve spent watching TV. Looking at the comments for some of these things, I also notice that the rift of MMO-players and non-MMO players is still there and very present. The general consensus that these games steal away your life is still out in the open, when it looks like the average person spends no more or less time playing then other people spend watching TV.
The comments that appear accusing people of spending that much time gaming as being addicted are the ones that entertain me the most, and speak to exactly what I’m talking about here. Don’t get me wrong, I spend quite a bit of my time in some form of game or another, but I’m not addicted. :3
The book on gaming addiction is still somewhat open, as far as I can tell. I’ve been reading more of the Theory of Fun, and as Koster talks about it, it’s completely possible; we ultimately play games because that squirt of chemical that goes off in our brain whenever we accomplish something feels good. It’s possible to get addicted to that, so that’s that.
WoW insider points to a 9 minute minidoc that went up recently about these same topics. It’s nothing new, but another good summary if you’re interested in catching up.


In continuing research about the SLPenis escapade, I found what amounts to more than just She said, He said. I feel torn in the middle here (this isn’t a goatse joke). While I have an immense distaste for griefing of any sort (especially anything that enters real life), I do generally believe that not-taking-anything-seriously is a good way to approach the internet. Second Life is somewhat differentish in that people are making real money there, so I see a definitive line drawn muddily over there somewhere.
I suppose it goes back to my old distinction:


We referred to a few posts we made recently, here:
Second Life Penis Invasions and More
This one has it all, folks
