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Team Roomba Griefing

Published on January 2, 2008 by Tom Mannino | 0 comments
Categories: News, Griefing, Team Fortress

This is incredibly funny. These guys are pros.

TEAM ROOMBA PRESENTS: Team Fortress 2 Griefing

More behind the cut:
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Somewhat less than 1000 years of power

Published on May 23, 2007 by Aaron Matthew | 0 comments
Categories: News, Griefing, Cyberpunk

Great timing with the Shadowrun FPS game coming out soon:

A 45-year-old man (virgin perhaps?) stole some women’s undergarments at knife-point while pretending to be an RPG character. Not just ANY RPG character… a mage from Shadowrun.

I’m glad I don’t think I’m living in the Shadowrun world… who knows what I might do. Cause, you know, when all you have is a tough life on the streets, your every action reeks with SURVIVAL.

I put on my urban hat and mage robes

New Show Idea: Internet Investigators

Published on March 2, 2007 by Tom Mannino | one comment
Categories: News, Second Life, Griefing, In-game Advertising, Yiff Yiff Yiff, Sex, Ideas, Controversy

Two Internet Scientists, Oizys and Zug, are forced into becoming forensic investigators, (think CSI.) They are tasked to investigate real-life crimes and can determine what organizations or people did it by the clues they leave behind.

oizys: http://www.boingboing.net/2007/03/02/second_life_john_edw.html
oizys: best quote:
oizys: “You see countless news stories about this, over and over again: the sorry gray drones of political parties or corporations rushing to establish a presence in Second Life because it’s the thing to do, only to find themselves staring in horror directly into the collective Goatse.cx of the Internet’s soul.”
zug: hahahahah
zug: woah that’s some big shit
oizys: http://blog.johnedwards.com/images/user/23704/Snapshot_002.jpg
zug: dude
zug: wesley willis hahahahahha
oizys: over 9000
oizys: yeah
zug: and hey just plain showed the giant balls
oizys: yeah monitor cat/dog
oizys: this is /b/’s fault

CASE CLOSED.

WHOOOOOOOOOOO R U.
O RLY,
O RLY.
WOKE UP IN A SOHO DOORWAY, A POLICE MAN AT MY HEAD
HE SAID YOU CAN SLEEP HOME TONIGHT IF YOU CAN GET UP AND WALK AWAY.

EndgameRadio Prime: Episode 143

Published on February 21, 2007 by Aaron Matthew | 0 comments
Categories: Audio, Endgameradio Prime, MMOs, Griefing, RPGs, PC, Pro Gaming, World of Warcraft, Social Networking
This week, we do a run-down of some recent news in the bloggery-land. Stuff like the re-affirmation that play games make you better surgeons, Vivian Redding is the new Villain of the Year of the Internet, and some lovely lawsuits against Blizzard. Then we hit a tangent about botting in games, and how there’s been similar concepts made by creative players. Games within games is fun, and we’ll probably see more of it. We invaded the Barcade with Xenon and Anniex0r, out here in Los Angeles, and had a blast. A chat about the concepts of skill vs. ‘grind,’ and skill vs. RMTs ties up the show, which is punctuated with Oizys whipping up his world-famous tourettes set!

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Halo 3’s A-hole Button

Published on February 12, 2007 by Tom Mannino | 0 comments
Categories: News, Griefing, Xbox 360, Voice Chat, First Person Shooters

Halo 3 will feature an INCREDIBLY REVOLUTIONARY new feature: The ability to mute players! In related news, PC gamers are running out of material to make fun of console gamers.

Halo 3’s “A-Hole Button” Revealed - Kotaku

EndgameRadio Prime: Episode 141

Published on February 7, 2007 by Aaron Matthew | 0 comments
Categories: Cats, Audio, Endgameradio Prime, Griefing, Modding, PC, World of Warcraft, Fail, Katamari Damacy, First Person Shooters
The internet is serious business. No, really. We used it to interview Chris Taylor of Garage Games this week (companion post with audio and transcription here). Our ‘doctored’ up video of Cakeamari Damacy hits the interweb. Ganking and Addiction are serious business in World of Warcraft but television and PURR PALS still beat it up and Honor Kill it. Unreal helps you deal with the Real a little easier, but no amount of FPSing can prepare you for Pinball Construction Set or the awesomeness that is/was Rogue. Also, somewhere during the show Oizys notices that an article about the internet proclaims that it is serious business. See? We don’t lie.

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Addiction and WoW

Published on February 6, 2007 by Tom Mannino | one comment
Categories: News, MMOs, Griefing, Sociology, World of Warcraft, Controversy, Addiction

Nothing new here, but just some interesting things I’ve stumbled across in my research and study of a few recent things, especially the discussion on Griefing.

A few friends at work have been teasing someone for her new found entry into the World of Warcraft. It’s mostly tongue-in-cheek but it’s come up in my mind that a few of these people talk about TV shows a lot. They asked her how much she played she of course skirted around the issue. Nobody wants to admit it, because you know exactly how much you /played. Sure enough, The Daedalus Project already had numbers to back it up:

MMORPG gamers spend on average 21.0 hours per week playing the game (N = 1996), and spend on average 7.7 hours per week watching TV (N = 1996). The national average for TV watching per week is around 28, which is what the above averages add up to.

A person who plays MMOs invests the same total amount of time having fun as someone who doesn’t. The only difference is, there’s no /played command for seeing how much time you’ve spent watching TV. Looking at the comments for some of these things, I also notice that the rift of MMO-players and non-MMO players is still there and very present. The general consensus that these games steal away your life is still out in the open, when it looks like the average person spends no more or less time playing then other people spend watching TV.

The comments that appear accusing people of spending that much time gaming as being addicted are the ones that entertain me the most, and speak to exactly what I’m talking about here. Don’t get me wrong, I spend quite a bit of my time in some form of game or another, but I’m not addicted. :3

The book on gaming addiction is still somewhat open, as far as I can tell. I’ve been reading more of the Theory of Fun, and as Koster talks about it, it’s completely possible; we ultimately play games because that squirt of chemical that goes off in our brain whenever we accomplish something feels good. It’s possible to get addicted to that, so that’s that.

WoW insider points to a 9 minute minidoc that went up recently about these same topics. It’s nothing new, but another good summary if you’re interested in catching up.

FIGHTING THE FRONT

Published on January 16, 2007 by Tom Mannino | 0 comments
Categories: News, Second Life, Griefing, Sociology, Controversy

New World Notes: FIGHTING THE FRONT

Funny vs Not Funny

Published on December 28, 2006 by Aaron Matthew | one comment
Categories: News, Second Life, Griefing, Something Awful, Diagrams

In continuing research about the SLPenis escapade, I found what amounts to more than just She said, He said. I feel torn in the middle here (this isn’t a goatse joke). While I have an immense distaste for griefing of any sort (especially anything that enters real life), I do generally believe that not-taking-anything-seriously is a good way to approach the internet. Second Life is somewhat differentish in that people are making real money there, so I see a definitive line drawn muddily over there somewhere.

I suppose it goes back to my old distinction:
Heroism vs Terrorism

Links courtesy of Broken Toys

EndgameRadio Prime: Episode 134

Published on December 20, 2006 by Tom Mannino | 0 comments
Categories: Audio, Endgameradio Prime, MMOs, Funny, Second Life, Griefing, PENIS
This week we talked about PENISES that FALL FROM THE SKY. Anshe Chung, a rich and famous personality from the Second Life virtual world was interviewed by CNN, in a location within the game. A few minutes into the interview, the room suddenly became filled with wobbly penarses. Someone had set up us the bomb, except with phalluses. We also cover the concept of Griefing, the act of imparing another players ability to play the game, usually with the express reason to cause them frustration.

We referred to a few posts we made recently, here:
Second Life Penis Invasions and More
This one has it all, folks